We have so many, it’d be a shame to limit them to FFXIV alone,” and that’s how it all started. So, I said, “Let’s use FFXIV’s assets too. That’s why I couldn’t be happier if BABYLON’S FALL succeeds and reinvigorates Japanese online games while boosting the number of players in the genre. I myself am a huge fan of online games, a gamer, and a developer. However, BABYLON’S FALL is a brand-new title which entails new challenges, so we can’t give it an unlimited budget. I’m kind of jealous.” But at the same time, I thought, “Preparing all of the gear variations needed for the gameplay is going to be really difficult.” After all, a hack-and-slash game is far more enjoyable when numerous items and gear are available. Saito’s plan for BABYLON’S FALL, I thought to myself, “Ahh, so he’s making a hardcore action-based hack-and-slash game. Greetings BABYLON’S FALL players, FINAL FANTASY XIV Producer & Director Naoki Yoshida here. We are working hard on the development of the game so as not to disappoint our players and appreciate your continued support. We apologize for any concerns this caused. The data borrowed from FINAL FANTASY XIV was used for gear from the introduction to mid-level range of the game, which is why they were so prevalent in the Closed Beta Test. Just to be clear though, the visuals of most of the gear that players aim to obtain in-game are unique to BABYLON’S FALL. We then carefully implemented the data while closely coordinating with the FINAL FANTASY XIV team.īy borrowing data, we’ve been able to implement a much wider variety of gear and emotes in the game than we’d originally planned. When I gave my BABYLON’S FALL presentation at a company meeting, FINAL FANTASY XIV Producer & Director Naoki Yoshida was also in attendance and offered his help, to which I replied, “Yes, please!” This is how the plan came to fruition. To get straight to the point: yes, BABYLON’S FALL contains gear and emote data borrowed from FINAL FANTASY XIV. Now, I’d like to answer a question that’s been making its way around social media - “Isn’t this gear from FINAL FANTASY XIV?” Thank you for your participation and feedback during Phase 3 of the Closed Beta Test!
This is Yosuke Saito, producer of BABYLON’S FALL.